How to keep chunks loaded in minecraft

Which mod is best for keeping a chunk loaded? ... click the chunks you want to keep loaded. ... textured lights that actually cast shadows in Minecraft to 1.15.1 ...

Command found here for 1.8 Command for MINECRAFT 1.9 1.10 Command for minecraft 1.11 The world download button is the link to the project page for the space map seen in the video halfway through WHEN PLACING THE COMMAND IN YOUR WORLD Make sure to place in in the world spawn area spawn chunks or...

Chickens escaping their pen . Unglitch is a bugfix mod to prevent entities from glitching through blocks and more. It started out as an attempt to fix only permanent, server-side glitches (e.g. animals permanently escaping fences, see MC-2025 but now greatly reduces temporary, client-side glitches as well. This requires an unbroken line of loaded chunks from spawn with hoppers pointing into them - this youtube video seems to be the most referenced design (plus an explanation of how it works). It basically involves using hoppers to keep the chunks loaded, and requires an unbroken chain of loaded chunks between spawn and where you want to be loaded. Jul 29, 2011 · ForeverALoad - Keep your chunks forever a loaded Version: v1.1 Download This plugin enables you to select individual chunks or entire areas and stop them from unloading. You can add, remove and check chunks, and also get information on how this may impact on your server. If you can keep things cache-local (even for a small amount of time, it will make an enormous difference. This means keeping your data congruent (in the same memory region), and not switching areas of memory to process too often. So, ideally, work on one chunk per thread, and keep that memory exclusive to the thread.

I've found the server's spawn chunks and have attempted to expand these chunks using hoppers (as seen on youtube)- but this isn't working as far as I can tell. My crude testing method involved dropping dirt in the spawn chunk- and in the area I'd hoped to keep loaded with the hoppers. I'm working on a 2D minecraft-like game, I use chunks to save my world and each chunk has 128*128 blocks in it. And infinite chunks can create an infinite world. Memory should never be infinite and only several chunks near the character are shown on the screen and loaded into memory.